Metroid
![](images/metroid_cover.jpg)
By Shawn Chiang and Teo Mikelthun
Developed using C# and Unity.
Controls
A re-implementation of the classic NES game Metroid. Along with this build of Metroid, there is a custom level that can be accessed when the player presses '4'. The custom level features a mechanic centered around the concept of Samus switching between dimensions.
Contributions: